While performing this attack, the wyrm itself flies upwards and stays invisible.During this attack, the wyrm itself flies upwards. After 2 / 1.75 / 1.67 / 1.58 seconds, another ring appears until three rings have appeared in which it will transition into the next attack. Instead, the wyrm summons a ring of 4 / 5 / 6 / 7 Ancient Dooms which orbit around the player before bursting into four Prophecy's End in each cardinal direction. The second charge of the second Charge Combo in the attack cycle is replaced.20 alternate segments simultaneously fire Shadow Fireball every 1.5 / 1.33 / 1.25 / 1.17 seconds.10 main segments simultaneously fire Ancient Light every 2 / 1.83 / 1.75 / 1.67 seconds.During this attack, the wyrm itself temporarily becomes immune to most slowing or freezing debuffs including Eutrophication, Galvanic Corrosion, Glacial State, Kami Flu, Slow, Temporal Sadness, Time Distortion, Vaporfied, and Webbed.Instead, the wyrm spins around the player and fires projectiles from its body segments for 5 / 4.5 / 4.25 / 4 seconds before transitioning into the next attack. The second charge of the first Charge Combo in the attack cycle is replaced.It transitions into the next attack after 3 / 2.5 / 2.25 / 2 seconds. During this attack, the wyrm itself flies downwards. Summons 3 / 4 / 5 / 6 Eidolists if there are none alive, accompanied by a sound effect.Ice Mists inflict Chilled for 3 seconds and Frozen for 1.5 seconds. ![]() One mist aims ahead of the player, one mist aims directly at the player, and the other aims behind the player. ![]()
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